The pervasive computing era has seen sensor and actuator technologies integrated into the design of kinetic building skins. This paper presents an investigation of a new soft kinetic material that has potential applications for morphing architectural building skins and organic user interfaces. The material capacities of Lumina to sense the ambient environment, morph and change forms, and emit light are demonstrated in the two prototypes presented in the paper. The first prototype is Blind, a form-changing organic user interface with multiple eye-like apertures that can be programmed to accept data input for visual communication. The second prototype is Blanket, a responsive morphing architectural skin with minimal mechanical and discrete components that sense real-time space occupancy data, manipulate light effects, perform active illumination, and act as an ambient display.
@inproceedings{DBLP:conf/huc/KhooS13,
author = {Chin Koi Khoo and
Flora Dilys Salim},
bibsource = {dblp computer science bibliography, https://dblp.org},
biburl = {https://dblp.org/rec/conf/huc/KhooS13.bib},
booktitle = {The 2013 ACM International Joint Conference on Pervasive and Ubiquitous
Computing, UbiComp '13, Zurich, Switzerland, September 8-12, 2013},
doi = {10.1145/2493432.2494263},
editor = {Friedemann Mattern and
Silvia Santini and
John F. Canny and
Marc Langheinrich and
Jun Rekimoto},
pages = {53--62},
publisher = {ACM},
timestamp = {Mon, 16 Sep 2019 01:00:00 +0200},
title = {Lumina: a soft kinetic material for morphing architectural skins and
organic user interfaces},
url = {https://doi.org/10.1145/2493432.2494263},
year = {2013}
}
© 2021 Flora Salim - CRUISE Research Group.